Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts

Sunday, 27 May 2012

Maya: Intro to Mental Ray Continued

Lighting Profiles: IES Lighting Information Files




Mental Ray: Using Maya Layered Shaders with Mental Ray Nodes



Mental Ray: Round Corners Node




Depth of Field: Using Luminance Depth





Wednesday, 16 May 2012

Maya: N-Cloth Continued

NCloth Part 5: Custom Presets & Component to Component Constraint (Balloons)


NCloth Part 6: Tearable Surface Constraint (Marbles)



NCloth Part 7: Weld Adjacent Borders Constraint (Candy Bag)


Friday, 11 May 2012

Maya: Intro to N-cloth

NCloth Part 1: Flags (Ncloth, Collider, & Nucleus)


NCloth Part 2: Netting (Indirect Deformation)



NCloth Part 3: Bouncy Castle (Cache Blending)


NCloth Part 4: Rope Bridge (Transform Constraints)

Sunday, 6 May 2012

Lighting & Rendering 3: Intro to Mental Ray Continued

Gallery Rendering Part 2: Render Layers



Using Ambient Occlusion with Displacement Maps


Sub Surface Scattering Part 1: Grapes




Sub Surface Scattering Part 2: Cartoon Shader




Ambient Occlusion Lighting & Light Decay









Monday, 30 April 2012

Maya: Intro to Dynamic Bodies

Active / Passive Bodies: Stand In Object (Chain Links)


Active / Passive Bodies: Hinge & Spring Constraints (Catapult)



Active / Passive Bodies: Nail Constraint (Newton’s Cradle)


Active / Passive Bodies: Pin Constraint (Earing)




Saturday, 31 March 2012

Maya: Mental Ray: Portal Lights and HDR images

Portal Lights 





Mental Ray: HDR (High Dynamic Range) Images Part 1





Mental Ray: HDR Images Part 2 (HDR Gallery Rendering)






Maya:Dynamics-Goals

Goals Part 1: Mud Drop



Goals Part 2: Controlled Mud Drop


Monday, 26 March 2012