Thursday 16 February 2012

Transcription: Megan's Body, Facial Turnarounds and Expressions

These took longer than they should have as it was tricky to give body proportions to a character like this. When it comes to cartoony characters, there is always the choice whether to exaggerate or not. In my case, it was hard to give a bigger head to Megan and accept it as her cartoony feature.
I am really happy that I can almost imagine her in 3D now. I am finally going to bring  my first own character to life. Exciting :) 




2 comments:

  1. Hi Andriana thanks again for your comment, I have a had a quick glance over your blog and you have some great cute and refined looking characters it's all looking great and look forward to seeing what happens when you take them into Maya and start to model them :)

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