All the basic modelling is done with only a few tweaks left to be done on her. Next step is to UV Map her and experiment with some clothing textures and shaders to make her look less doll-like.
I have also modelled her actual body in preparation for the collision used for the N-Cloth.
Full-body Model |
The Face |
Hand and Wellingtons' details |
Wireframe |
Layers of geometry preparing for the N-Cloth |
Well done Andrianna,
ReplyDeleteshe's a cute one.
Great Stuff, Now to see her animated :) keep up!
ReplyDeleteIndeed - well done :) Onwards, my dear - always onwards...
ReplyDelete!!! (:}
ReplyDeleteThank you everyone! This is very encouraging of you :)
ReplyDelete